Shaun White Snowboarding

November 9th, 2009

Shaun White Snowboarding

Shaun White Snowboarding

Enter a snowboarding world of total freedom. You can create your own experience in this game, and choose when, where, how and with whom you want to ride.

Developed in close collaboration with Olympic Gold Medalist Shaun White — the most successful snowboarder in the history of the sport. Bomb down open-world mountain ranges in hot spots across the globe and seek out real-life friend in fully-integrated online runs.
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Alien Shooter 2

November 9th, 2009

Alien Shooter 2

Alien Shooter 2

Alien Shooter 2 (Alien Shooter – Vengeance) is a large-scale sequel to the first part of Alien Shooter. This is the unique alloy of arcade action and RPG elements which combines well-established world of classical games and unmatched dynamics of the first part.
The player will find well-built plot line with several ways to pass, many additional quests, ability to choose and upgrade the character.
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Dead Before Dawn

November 9th, 2009

Dead Before Dawn

Dead Before Dawn

Continuation of the acclaimed shooter Left 4 Dead Body found in the user’s continued campaign Dead Before Dawn.Kampaniya consists of 4 cards: The City, Crossroads Mall, Consumer World and The Escape. Improved absolutely everything: the texture, arms, voice!
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Fable: The Lost Chapters

November 9th, 2009

Fable: The Lost Chapters

Fable: The Lost Chapters

Fable is a role playing game where players control their character from a third person perspective. The main character, known as the Hero, can interact with people and objects as well as battle foes. The goal of Fable is to complete missions known as quests which advance the game’s plot, but Fable also features optional quests and allows players to pursue actions not directly tied to game completion.
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The Sims 2

November 9th, 2009

The Sims 2

The Sims 2

The Sims 2 is the first entirely-new generation of The Sims, the ground-breaking game that allowed players to create and control people. The Sims 2 challenges you to direct the journey of your Sims’ lives as they grow from infancy through childhood, teenage life and adulthood. Starting with a personality that you give them (or that they inherit from their parents), your Sims will develop in unique ways based on your choices and influence. As they progress through life, your Sims will collect memories which shape who they are, what options they have and how they behave. These experiences can have a short or long-term effect on relationships between family members and friends. Experiences between Sims when they are children can affect their relationships as teens and adults. Your Sims can have casual friendships or make life-long enemies.
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